Apollo ▲1●3Fixed Itani Lo Sahn being canceled with movement abilitiesAbilitiesRiposteMelee resist reduction increased from -22% to -25%T2 changed from "-30% Melee Resist" to "-25% Melee Resist and +0.4s Stun Duration"T3 increased from 60% Lifesteal for 7s to 75% Lifesteal for 13s
Billy ▼2●1Base health regen reduced from 2.5 to 2.0AbilitiesRising RamT3 changed from "On Impact: Deal 7% max health as spirit damage" to "On hero hit: +10% Max HP for 16s"Chain GangSpirit scaling reduced from 1 to 0.7
The Doorman ▲1▼1●1Walker will no longer consider Luggage Cart dragged enemies as valid targets to trigger the stomp on until soon after they are dropped offSimilar to the Walker change above, the turrets in the healing area in base now also wait on considering valid targetsAbilitiesDoorwayRange reduced from 70m to 65m
Drifter ▼3AbilitiesRendSpirit scaling reduced from 1.7 to 1.4Stalker's MarkCooldown increased from 24s to 26sT2 reduced from -12s Cooldown to -10s
Holliday ●1AbilitiesPowder KegNow does half its damage immediately and half over 3s as a damage over time burn (same overall damage, multiple instances stack)
McGinnis ▲1▼2●5Bullet damage base and growth values reduced by 5%Spirit Resist per boon reduced from +0.625% to +0.35%Mini Turrets no longer shoots heroes on ziplinesMini Turrets no longer have 80% decaying resist for the first 6sMini Turrets health increased from 90 + 7.8/boon to 100 + 9/boonAbilitiesMedicinal SpecterT1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration"T3 no longer increases duration by +1.5sT3 now also increases spirit resistance by +40%
Vyper ▲2AbilitiesPetrifying BolaRadius increased from 8m to 12mPetrify duration increased from 2s to 2.2s
Wraith ▼2AbilitiesCard TrickHeart heal spirit scaling reduced from 1 to 0.75Full AutoT3 spirit scaling reduced from +0.06 to +0.045